Deals direct damage to a target troop (Damage Factor 1500) and reduces its Defense for 3 seconds (Defense reduction = number of troops surrounding the target × 5%; up to 3 troops).
Direct Damage Factor: 1500 / 1700 / 1900 / 2100 / 2300
Defense Reduction (Per Stack): 5% / 7% / 9% / 12% / 15%
Expeditionary
This commander's cavalry units gain 4% Attack and 4% March Speed.
While outside of alliance territory, their cavalry units also gain 10% Health.
Cavalry Attack Bonus: 4% / 12% / 14% / 16% / 20%
Cavalry March Speed Bonus: 4% / 8% / 12% / 16% / 20%
Cavalry Health Bonus: 10% / 12% / 14% / 16% / 20%
Guard of the Republic
This commander's cavalry units gain 10% Defense.
If the current target of this commander's troop is surrounded, this commander's troop deals 2% more damage and takes 1% less damage.
Cavalry Defense Bonus: 10% / 12% / 14% / 16% / 20%
Damage Bonus: 2% / 4% / 6% / 8% / 10%
Damage Reduction: 1% / 2% / 3% / 4% / 5%
Knight of Iron
If this commander's troop contains only cavalry units:
Their troop deals 5% more skill damage.
Whenever their troop uses an active skill, it gains an extra 15% bonus to skill damage for 4 seconds.
Cooldown: 5 seconds.
Skill Damage Bonus: 5% / 10% / 15% / 20% / 25%
Triggered Skill Damage Bonus: 15% / 20% / 25% / 30% / 35%
Expertise
Winter's Storm
This commander's troop deals 5% more normal damage.
Whenever their troop is hit with a basic attack, the cavalry units in their troop have a 10% chance to gain 30% Health for 3 seconds.
Cooldown: 5 seconds.
Alexander Nevsky Talent Tree & Guide - Zoe Bot | Zoe RoK Bot